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Projects

Discover our ongoing and completed research projects

Cosmic Sonar: Accessible Audio-First Web Game

An accessible experimental web game built on an audio-first approach and real-time 3D audio. The gameplay uses stereo panning and pitch modulation to enable orientation and play even in the complete absence of visual cues, ensuring full equality of experience among users. A project by Siria Salvalaio.

  • Accessibility
  • Web Audio API
  • Inclusive Design
  • Videogame
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Accessible Web Components Guide

Practical patterns for building accessible interfaces. Each example shows a common mistake, its impact, and a concise implementation in React and Angular. The guide has been developed by Andrea Giurisato.

  • Accessibility
  • React
  • Angular
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NumbersPlayroom VR

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VR serious game designed to enhance learning in mathematics through a series of mini-games that increase children's engagement. In particular, these minigames are targeted at elementary school children, and would aim to help those who manifest a learning disorder in this area.

  • Virtual Reality
  • Dyscalculia
  • Mathematics
  • Numerical cognition

Accessibility issues applied to multimedia content and in-presence events

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Definition of guidelines for the accessibility of both in-presence and on-line events. Moreover, we developed a tool to translate PowerPoint presentations in accessible HTML pages.

  • Accessibility
  • Events
  • Multimedia Contents

MaaS & Innovative Services

Investigating innovative mobility services and solutions for urban transport to create a more efficient, sustainable, and interconnected mobility ecosystem. In Collaboration with MOST.

  • Mobility
  • Transport
  • Optimization

Wireless solutions for space technologies

Developing wireless communication protocols tailored for space applications, focusing on reliability and efficiency. In Collaboration with RomARS.

  • Wireless
  • Space
  • Communication
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A tool to spread accessibility culture through gamification

The project developed a web site to help developers to understand WCAG guidelines and how to apply them in their job through gamification.

  • Accessibility
  • Gamification

Inclusive mathematics: breaking the chain rule

Studying Mathematics with a visual impairments can be very difficult because many teaching tools use visual representation (e. g., graphical representation in the Cartesian place). The project's goal is to develop tools and guidelines to create accessibile teaching material.

  • Accessibility
  • Mathematics
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