Mobile Computing
We study how people interact with digital systems, designing intuitive and natural interfaces that improve user experience, efficiency and satisfaction in daily technology use.
The Mobile Group's research spans computer networks, smart mobility, HCI and digital A11y. We work on next generation networked systems such as vehicular and drone networks, multimedia delivery, cloud gaming and 5G/6G architectures, while creating accessible and inclusive technologies for web, mobile and immersive environments.
Our goal is to make systems robust, energy-efficient, and secure, ensuring digital experiences remain usable, safe and equitable for all.
We design human-centred systems addressing real societal needs. Our research spans accessible interaction, VR/AR for education, serious games for health, safe communication tools and privacy-respecting platforms. We also leverage Large Language Models (LLMs) to enhance accessibility auditing.
Both Claudio Palazzi and Ombretta Gaggi serve on the Steering Committee of ACM GoodIT.
We study how people interact with digital systems, designing intuitive and natural interfaces that improve user experience, efficiency and satisfaction in daily technology use.
We design technologies that make digital content accessible to everyone, including people with disabilities. Our research focuses on accessible web and mobile interfaces, supported by multimodal interaction techniques.
We research and build user-centered technologies designed to make the internet a safer place. By integrating rigorous study with practical development, we create solutions that ensure online spaces are accessible, trustworthy, and reliable. Our work is driven by the necessity to provide predictable and secure digital experiences for a diverse global community.
We explore immersive technologies and human-computer interaction to create engaging, user-centered experiences. These studies drive the design of intuitive interfaces and virtual environments that enhance learning, training, and entertainment.
We design inclusive technologies that guarantee everyone, regardless of physical, cognitive or sensory abilities, fair access to digital resources and online services, following universal design principles.
We explore the integration of artificial intelligence in interactive systems, creating intelligent, adaptive and personalized experiences that amplify human capabilities while keeping the user in control.
Stay updated on our projects, publications and events
We are pleased to announce that from January 19 to 22, 2026, we will host Prof. Stefania Serafin (Copenhagen hearing and balance center, Rigshospitalet). As part of the Colloquia Patavina series, Stefania Serafin will give a talk entitled βThe Mathematics of Multisensory Experiences: From Musical Instruments to Accessible Virtual Worlds.
We welcome our new PhD student, Salvatore Gatto, who will work on digital accessibility research with a focus on mobile and web systems, multimodal interaction techniques, and inclusive user interface design.
Our collaborator, Matteo Noro, won the Best Paper award for the paper "Virtual reality to enhance mathematical skills in children with learning difficulties: design and evaluation of NumbersPlayRoom VR."
Many others are published in our newsroom
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