Accessible Web Components Guide
Practical patterns for building accessible interfaces. Each example shows a common mistake, its impact, and a concise implementation in React and Angular. The guide has been developed by Andrea Giurisato
Discover our ongoing and completed research projects
Practical patterns for building accessible interfaces. Each example shows a common mistake, its impact, and a concise implementation in React and Angular. The guide has been developed by Andrea Giurisato
An accessible experimental web game built on an audio-first approach and real-time 3D audio. The gameplay uses stereo panning and pitch modulation to enable orientation and play even in the complete absence of visual cues, ensuring full equality of experience among users. A project by Siria Salvalaio
Investigating innovative mobility services and solutions for curban transport to create a more efficient, sustainable, and interconnected mobility ecosystem. In Collaboration with MOST.
VR serious game designed to enhance learning in mathematics through a series of mini-games that increase children's engagement. In particular, these minigames are targeted at elementary school children, and would aim to help those who manifest a learning disorder in this area.
Definition of guidelines for the accessibility of both in-presence and on-line events. Moreover, we developed a tool to translate PowerPoint presentations in accessible HTML pages.
The project developed a web site to help developers to understand WCAG guidelines and how to apply them in their job through gamification.
Studying Mathematics with a visual impairments can be very difficult because many teaching tools use visual representation (e. g., graphical representation in the Cartesian place). The project's goal is to develop tools and guidelines to create accessibile teaching material.